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Overworld to nether coords translate
Overworld to nether coords translate













overworld to nether coords translate

I didn't test because I'm still mainly using 1.8 because of Forge, so I didn't get the 1.9+ versions of my resourcepack yet.

overworld to nether coords translate

I'd strongly assume this is the case, but I've never actually used multiple different End Portals, so I have no actual experience how they interact. He has 8,350,000 subscribers and is the most subscribed of the Hermits. These Nether Coordinates will tell you where to put your portal in the Nether so they will be linked up correctly. This is done by dividing your cordinates by 8 (exept for the Y-cordinate). This, of course, assumes that the End Portals placed by the command have the same spawn area as the End Portal you originally use. MumboJumbo, known as Mumbo for short, is a YouTuber and active member of the Hermitcraft server, known for his redstone videos. A Nether Portal Calculator will convert Overworld cordinates to their corresponding Nether coordinates. (Because they would be teleported away again, which would be odd and, depending on what you're doing, might mess up things.) Actually, I'd assume you can remove the original entrance Portal safely. Make sure both the End Portal in the overworld and the spawn area in the End are not accessible during normal gameplay, so players can neither use the Portal for a shortcut to the end nor reach the spawn area again after they've been teleported away.

overworld to nether coords translate

You'll still want to put this in a repeat command block that's constantly active, so players spawning into the End get teleported immediately. The radius is picked so that it doesn't reach outside the spawn area, but still covers the player, even if he manages to move a bit before the command gets executed. In the End, place a command block right below the obsidian layer, with tp x y z, where x, y and z are the coordinates you want the player to be teleported to. You need the following commands to be executed in this order:Ģa) execute ~ ~ ~ summon armor_stand ~ ~1 ~ Ģb) execute ~ ~ ~ setblock ~ ~-1 ~ end_portalĢd) kill condition type=armor_stand makes sure that the command doesn't have any side effects, even if a player or another entity is coincidentally named PortalPoint. In the overworld, set up a command block with execute ~ ~ ~ setblock ~ ~ ~ end_portal.Īlternative: If you want the portal to be immediately removed, you need a more complex setup. This solution I came up with, is building upon a possibility hinted in the answer of Plagiatus above.















Overworld to nether coords translate